All the improvements and fixes:
— Camera. Made it possible to capture 360 photos
— Saving state of play targets (mode, UI)
— 360 Photos. Injects Metadata (using ExifTool) so the photo is getting recognized as panoramic 360 by viewers and websites such as Facebook
— 360 Photos. Visualizes 360 photos on scenes. See details in the note
— Possible to switch from a regular to 360 camera through a tab on Timeline
— Improved the precision of Locker
— Fixed the problem when it was possible to unlink/re-link some body parts of the body even if the puppet was locked
— Fixed random exceptions when colorizing objects
— Switches off LODs on Shelf
— Fixed the problem when projects were created with "low" quality settings
— Fixed detection of some models as form Poly, that wasn't from Poly
— Made it possible to save the One Hand Rotation mode to the settings when you switch to that mode in VR
— Made it possible to rename scenes
— Improved the layout of Menu