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Fixed Twitching of Cameras & Objects During Playback, Added a Metallic Material, and More
December 11th, 2018
Fixes and improvements in the new update:
Fixed an occasional twitching of cameras and other objects during playback of animations recorded in real-time
Added a new metallic material (see the picture above).
How to assing materials
.
Hiding locking highlight when exporting videos
Added new params in global config Settings.ini. Add ProjectSettings.ini config file
Fixed exporting animations of skinned meshes in FBX
Hierarchy cleanup when exporting animations in FBX
Improved the behavior of saves in the menu
Improved locking/unlocking of the puppet parts
Saving recorded sounds into "Stuff/Sounds" folder instead of the root
Added a message "Exporting" when exporting to FBX/Alembic
Hiding gizmo pivot point if an object is released
Improved the logic behind Gizmo scale in the snapping mode
Fixed NullReferenceException when logging in/out on the Poly shelf
Make export to
Poly
run without authorization each time
Fixed the bug when an object can be displaced relative to initial position after scaling
Fixed the bug when an object can be inflated when zooming out to min scale
Fixed of labels overlay on controllers and microphone tool
Showing the progress when exporting sounds
Made on
Tilda