All improvements and fixes with technical details
— Fixed when sometimes project doesn't load correctly after switching the projects from 2D menu
— Changed from 4096 to 8192 max import resolution
— Fixed problem with duplicating strokes (exception)
— Fixed visibility on the 360 image container other 360 image
— Play View. Switch between three modes: Point, Standing Point, and Area
— Save state of play targets (mode, UI)
— Add the 360-degree camera to the tools shelf
— 360 Photos. Inject Metadata (using exiftool)
— 360 Photos. Visualize 360 photos on Shelf
— 360 Photos. Made loading faster and more reliable. Fixed situations when a 360 photo would turn black.
— Play View. Spawn 360 cameras through a context menu
— Enable Timeline->Export->Photo for play areas
— Improved Keyboard: upper/lower-case switch, new symbols, caret navigation
— Interactive tutorials—teaching the basics and working with the puppet
— Disallow throwing away the frozen/locked objects by trash bin
— Improved the color palette
— Added a new fog material
— Added visualization of the snapping grid
— Made it possible to import PNGs with semi-transparency
— Created interactive tutorials